The Fomori are the corrupted - men and women whose sins or weaknesses opened them to possession by Banes. Through this union, they gain terrible gifts: strength beyond human limits, resilience no mortal body should possess, and other twisted powers. But such blessings always carry a price. The Bane slowly consumes its host, warping mind, body, and spirit until what remains is a monstrous reflection of what was once human.
Whispers of these creatures are often dismissed as superstition, tales of witches and devils to frighten children. Yet the truth is far darker. Fomori walk the same streets as everyone else, hiding in plain sight until their horrific mutations can no longer be concealed, embodying the danger of corruption and the terrible call of power. They are the monsters in the shadows. They are the grim warnings of what humans can become when darkness takes root. Some revel in the power their possession brings, while others resist in vain, their humanity eroded away one choice at a time.
For players, the Fomori embody the allure of forbidden strength and the horror of its cost. They are tragic figures, the monstrous and the doomed, and their descent is often swift and violent. Most burn out quickly, consumed by their corruption or destroyed by those who hunt them. Yet they blaze with fearsome intensity, shaping stories of power, downfall, and the danger of human weakness left unchecked.
Occult Knowledge & Beliefs
Below is a summary of what Fomori believe about other supernatural factions:
Changelings
Most Fomori have never knowingly encountered one. If one is encountered, they'd just see "weird dream-people."
If they do interact, Banes usually push Fomori to snuff out Glamour, since Glamour is equivalent to creation and hope and is antithetical to the Wyrm.
A fomor might feel sickened or enraged near a Fae without understanding why. To them, Changelings may look like fragile, artsy mortals with unsettling charisma.
Kinain & Enchanted
Nothing is known about these human variants. They're viewed as mundane humans typically are.
Fera
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Fera Kinfolk
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Hunters
Most have no idea there are "Hunters." They just know that sometimes mortals suddenly fight back really, really hard. At this level, they just think: "Some humans are dangerous."
Banes do recognize true Hunters as dangerous. To a Bane, Hunters look like humans channeling raw balance and justice - little sparks of terrible righteousness.
A Fomor might hear the Bane describe them as "the Fire of the Lie" or "the Burning Men," metaphors for the danger they pose.
The memory of the medieval Inquisition lingers among older Banes as a time when the Wyrm's servants were purged by fire. They pass this paranoia down into their hosts.
Wraiths & Risen
Fomori sometimes see ghosts if their Bane allows it, but usually only in a terrifying, twisted way such as prey, chains, or whispers.
Some Fomori are possessed corpses loosely known as the "Walking Dead" types, so they may have innate awareness of the Shadowlands. Risen may be mistaken for this type of Fomor.
Banes often hate Wraiths because they resist being pulled into Oblivion.
Mediums
Nothing is known about this human variant. They're viewed as mundane humans typically are.
Vampires
Most Fomori don't know much about vampires. They might think they're just creepy mortals, serial murderers, or blood occultists.
If they've been used by Anarch or Sabbat allies, they may know more: that "leeches" control cities and politics and sometimes compete with other supernaturals for dominance.
Banes often despise vampires because the Kindred don't serve the Wyrm - they're outside the Triat cosmology. A Fomor might feel instinctive hatred or fear.
They would recognize that vampires have a Wyrm taint, but - much like the werewolves - that is the extent.
Ghouls
Nothing is known about this human variant. They're viewed as mundane humans typically are.
Werewolves
The wolves are a Fomor's most common enemies. Even the dumbest Fomor knows "wolves are the hunters."
Street-level Fomori, resulting from random mutations who are lone-possessed, experience werewolves as unstoppable monsters that appear from nowhere and rip them apart.
Some Banes whisper werewolf myths - usually distorted, portraying them as arrogant usurpers who keep the Wyrm from its rightful place.
Fomori know, instinctually, that werewolves are the enemy, but they must discover what a werewolf is through interactions and discovery.
They know that werewolves are ruled by emotions and rage in particular. Pushing them to a heightened state of emotion makes them vulnerable.
Kinfolk
Nothing is known about this human variant. They're viewed as mundane humans typically are.